games/static/main.js

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const badgeurl = "https://monitoring.lila.network/api/badge/##/status?style=for-the-badge"
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const template = document.getElementById("game-template").content
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const serverdata = "/servers.json"
var gamecontainer = document.getElementById("gamelist")
window.setInterval(PopulatePage, 30000, true)
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async function PopulatePage(reload) {
var request = await fetch(serverdata, {cache: "reload"})
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var data = await request.json()
console.log(data)
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if (reload == true) {
gamecontainer.innerHTML = ""
}
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data.forEach(server => {
let clone = template.cloneNode(true);
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let url = badgeurl.replace("##", server.id ) + "&" + String(Date.now())
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clone.querySelector("#game-name").innerHTML = server.displayname
clone.querySelector("#game-badge").src = url
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clone.querySelector("#game-url").innerHTML = server.serverurl
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clone.querySelector("#game-password").innerHTML = server.password ? "yes" : "no"
clone.querySelector("#game-whitelist").innerHTML = server.whitelist ? "yes" : "no"
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gamecontainer.appendChild(clone)
});
}